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Continant Maps

Fernith  (2).jpg


     Fernith is the largest of the three continents as well as the most populated and diverse. A vast majority of the peoples that call this continent home live in Southern Fernith as much of  The Northlands are unexplored. Though there has been a effort to explore and map it in recent years.

     Fernith has a long history of war and famine due to it being so diverse. Every race from Dwarf to Goblin to even the mythical Rock Giants live here. The dominate race however are the Humans with 6 Kingdoms spread across Southern Fernith. 

      The farthest any explorer has ever made it was beyond the Northlands to a lush green region which he named Keloroth. The explorers name was lost to history but his race was known to be Halfling. 

According to some scrolls and

paintings found in caves in

the Northlands. Dra'Ki is home

to a race that looks similar to the humans in the south. Leading many scholars to believe that

they broke off from the group

that traveled south.

The Dwarf Empire stretches

from the Khaz'Dan Mountains

on the southwest to the

Blackforge Mountains that

divided East and West


Avalon has the worlds most

lax Magic laws as the land itself

is teeming with it. Due to this

the Grand Order of Magic

was founded to welcome

anyone who wanted to study

it who was not able to due

so on Fernith


     Avalon is one of the most mystical places on Dranik as the very land itself is one with Magic. It is where the Elves call home, though not where they are from as the Elves first woke in Cara's Belt, on Grimlor. 

     The continent itself is described by many as beautiful and magical as many of the plants and animals there are ancient. It is also the only continent that has a jungle, much of which is unexplored. 

     Avalon is foreign to many in Fernith and for an outsider to gain entrance to Avalon they must be invited or part of the Grand Order of Magic. 


Avalon (1).jpg
Grimlor (2).jpg

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     Not much is known about Grimlor other than that it is the oldest place on Dranik, said to once be three times its current size. Grimlor is ancient and many thought to be extinct animals live there like the massive sand turtles that the Gul'Darin Orcs use for travel. 

     Orc's and Dark Elves call Grimlor home as they are the land's only occupants as travel to Grimlor is forbidden. Though pirates often frequent the Isle of Light as the waters around Grimlor are not regulated by any navy.

     This is also the Elves original birth home but were driven out by a savage war at the start of the first age.

Due to Grimlor's age, many of 

the "Regular" animals seen on

other continents grow at a

abnormal rate. Such as the 

Giant Sand Turtle and the 

Kyr Worms.

Krakel lake on Grimlor is

believed to be the home of

the last serving Krakuhl, a 

an amphibious beast that roamed

long ago before the start

of recorded history.

Cities and Towns


Built in at the end of the first age in honor of their main god of the same name. This city pulls double duty as the capitol for the Dwarven Empire and their holy city. Located between the Khaz'Dan Mountains and the Fernith sea, this massive city is the most advanced in the world. It is also the only Dwarf city that has a seaport, which is protected by it's home fleet.


Originally called Melkis this human kingdom is located in the heart of the Dwarf Empire. Melwind is the oldest human city on Fernith and it shows. In recent years it's outer wall has gone into disrepair and overcrowding has forced many to live in slums run my crime lords. The royal family has not set foot outside the inner most wall in nearly 200 years.


Similar to Ragnhall, Ly'Tharin is the holy city of the Elves on Avalon. Though not the capital city it is just as huge. It has no walls and is known for being very beautiful though no non-elves are allowed to enter it. Ly'Tharin is situated beyond the Moonguard Mountains and is protected by natural landmasses. Ly'Tharin is also thought to have been built long before the Elves arrived on Avalon.

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